

However, exactly 206 cycles ago, all gates abruptly stopped functioning and humanity entered a Dark Ages of sorts. For many years, this travel caused a sort of space golden age. The game takes place in the year 3126, after humanity figured out faster-than-light travel using transport gates. Lead developer Alexander Mosolov has stated that the player is intended to uncover lore as they travel throughout the world. The player is instead intended to create their own story. The game itself has minimal plot, and the player is involved in very few story moments. Combat rewards players with experience, which they can use on their character to gain more skills. If they fail at the retreat and their fleet is destroyed, the player will not die but will escape and be given a minuscule fleet in order to start over again.
STARSECTOR SHIPS FULL
Failure means they may attempt a full retreat. Victory provides the player an opportunity to loot the ships or add some to their fleet. A ship generates flux when it fires or absorbs damage with their shields (if applicable), which has to be vented out into space through a process which leaves it momentarily defenceless, or face being rendered totally nonfunctional for a longer period. The game uses standard WASD movement, with the option to strafe using your mouse. Different weapons do more damage against different types of targets (shields, hulls, etc.). The player is also able to control all other ships with basic commands such as "avoid" or "full retreat". The game interface then changes and the player is able to take control of a ship directly. Combat Ĭombat occurs when one fleet intercepts another in space. Īll ships in the game are extremely customizable, and the player can equip different weapons, perks, and special abilities to every ship. The game sports a real-time simulated economy on every colony, with an open market (subject to a tariff of 30 percent) as well as a black market, where one can purchase goods without a tariff, as well as various illegal materials such as recreational drugs, humans organs, and AI cores. Completing these missions rewards you with credits which you can use to repair ships, purchase fuel, buy new ships, or hire officers. Missions are offered as you fly through space or go to colonies, and will disappear soon after, as transmissions travel in real time. As of the 0.9 patch, you are able to establish your own colony and manage it yourself later in the game.

During the game, one can hire crew members, purchase ships, and conduct trade. You can either travel freely through space or select a destination to travel to various colonies where you can purchase materials. Movement of your fleet in the game is controlled by your mouse, or can be set on autopilot.
STARSECTOR SHIPS SERIES
After an extremely short series of tutorial missions, the player is given complete freedom to do whatever they desire. At the start of the game, the player is given the option to choose their headshot and spawns in the world with a small fleet of ships. The player is able to interact with and join one of 7 factions, remain as an independent, or become a mercenary. Starsector is an open world single-player space combat role playing and exploration game, with a procedurally generated map.
